Class TWelcomeReplyServerPacketWelcomeCodeDataEnterGame

Unit

Declaration

type TWelcomeReplyServerPacketWelcomeCodeDataEnterGame = class(TInterfacedObject, IWelcomeReplyServerPacketWelcomeCodeData, IWelcomeReplyServerPacketWelcomeCodeDataEnterGame)

Description

Data associated with IWelcomeReplyServerPacket.WelcomeCode value 2.

Hierarchy

Overview

Methods

Public function _GetByteSize: Cardinal;
Public function _GetNews: TArray<string>;
Public procedure _SetNews(News: TArray<string>);
Public function _GetWeight: IWeight;
Public procedure _SetWeight(Weight: IWeight);
Public function _GetItems: TArray<IItem>;
Public procedure _SetItems(Items: TArray<IItem>);
Public function _GetSpells: TArray<ISpell>;
Public procedure _SetSpells(Spells: TArray<ISpell>);
Public function _GetNearby: INearbyInfo;
Public procedure _SetNearby(Nearby: INearbyInfo);
Public procedure Serialize(Writer: TEoWriter);
Public class function Deserialize(Reader: TEoReader): TWelcomeReplyServerPacketWelcomeCodeDataEnterGame;

Properties

Public property ByteSize: Cardinal read _GetByteSize;
Public property News: TArray<string> read _GetNews write _SetNews;
Public property Weight: IWeight read _GetWeight write _SetWeight;
Public property Items: TArray<IItem> read _GetItems write _SetItems;
Public property Spells: TArray<ISpell> read _GetSpells write _SetSpells;
Public property Nearby: INearbyInfo read _GetNearby write _SetNearby;

Description

Methods

Public function _GetByteSize: Cardinal;

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Public function _GetNews: TArray<string>;

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Public procedure _SetNews(News: TArray<string>);

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Public function _GetWeight: IWeight;

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Public procedure _SetWeight(Weight: IWeight);

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Public function _GetItems: TArray<IItem>;

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Public procedure _SetItems(Items: TArray<IItem>);

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Public function _GetSpells: TArray<ISpell>;

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Public procedure _SetSpells(Spells: TArray<ISpell>);

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Public function _GetNearby: INearbyInfo;

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Public procedure _SetNearby(Nearby: INearbyInfo);

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Public procedure Serialize(Writer: TEoWriter);

Serializes this TWelcomeReplyServerPacketWelcomeCodeDataEnterGame object to the provided TEoWriter.

Parameters
Writer
The writer that this object will be serialized to
Public class function Deserialize(Reader: TEoReader): TWelcomeReplyServerPacketWelcomeCodeDataEnterGame;

Deserializes an instance of TWelcomeReplyServerPacketWelcomeCodeDataEnterGame from the provided TEoReader.

Parameters
Reader
The reader that the object will be deserialized from
Returns

The deserialized object

Properties

Public property ByteSize: Cardinal read _GetByteSize;

The size of the data that this object was deserialized from.

Note
0 if the instance was not created by the Deserialize method.

Public property News: TArray<string> read _GetNews write _SetNews;

Note
Length must be 9

Public property Weight: IWeight read _GetWeight write _SetWeight;

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Public property Items: TArray<IItem> read _GetItems write _SetItems;

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Public property Spells: TArray<ISpell> read _GetSpells write _SetSpells;

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Public property Nearby: INearbyInfo read _GetNearby write _SetNearby;

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