All Functions and Procedures

Name Unit Description
DecodeNumber EOLib.Data

Decodes a number from a sequence of bytes.

DecodeString EOLib.Data

Decodes a string by reversing the bytes and then inverting them.

Deinterleave EOLib.Encrypt

Deinterleaves a sequence of bytes.

EncodeNumber EOLib.Data

Encodes a number to a sequence of bytes.

EncodeString EOLib.Data

Encodes a string by inverting the bytes and then reversing them.

FlipMsb EOLib.Encrypt

Flips the most significant bits of each byte in a sequence of bytes.

Interleave EOLib.Encrypt

Interleaves a sequence of bytes.

ServerVerificationHash EOLib.Encrypt

This hash function is how the game client checks that it's communicating with a genuine server during connection initialization.

SwapMultiples EOLib.Encrypt

Swaps the order of contiguous bytes in a sequence of bytes that are divisible by a given multiple value.


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