All Functions and Procedures
| Name | Unit | Description |
|---|---|---|
| DecodeNumber | EOLib.Data | Decodes a number from a sequence of bytes. |
| DecodeString | EOLib.Data | Decodes a string by reversing the bytes and then inverting them. |
| Deinterleave | EOLib.Encrypt | Deinterleaves a sequence of bytes. |
| EncodeNumber | EOLib.Data | Encodes a number to a sequence of bytes. |
| EncodeString | EOLib.Data | Encodes a string by inverting the bytes and then reversing them. |
| FlipMsb | EOLib.Encrypt | Flips the most significant bits of each byte in a sequence of bytes. |
| Interleave | EOLib.Encrypt | Interleaves a sequence of bytes. |
| ServerVerificationHash | EOLib.Encrypt | This hash function is how the game client checks that it's communicating with a genuine server during connection initialization. |
| SwapMultiples | EOLib.Encrypt | Swaps the order of contiguous bytes in a sequence of bytes that are divisible by a given multiple value. |
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