Class TCastAcceptServerPacket

Unit

Declaration

type TCastAcceptServerPacket = class(TInterfacedObject, IPacket, ICastAcceptServerPacket)

Description

Nearby NPC killed by player spell and killer leveled up

Hierarchy

Overview

Methods

Public function _GetByteSize: Cardinal;
Public function _GetSpellId: Cardinal;
Public procedure _SetSpellId(SpellId: Cardinal);
Public function _GetNpcKilledData: INpcKilledData;
Public procedure _SetNpcKilledData(NpcKilledData: INpcKilledData);
Public function _GetCasterTp: TOptional<Cardinal>;
Public procedure _SetCasterTp(CasterTp: TOptional<Cardinal>);
Public function _GetExperience: TOptional<Cardinal>;
Public procedure _SetExperience(Experience: TOptional<Cardinal>);
Public function _GetLevelUp: TOptional<ILevelUpStats>;
Public procedure _SetLevelUp(LevelUp: TOptional<ILevelUpStats>);
Public function Family: TPacketFamily;
Public function Action: TPacketAction;
Public procedure Serialize(Writer: TEoWriter);
Public class function PacketFamily: TPacketFamily;
Public class function PacketAction: TPacketAction;
Public class function Deserialize(Reader: TEoReader): TCastAcceptServerPacket;

Properties

Public property ByteSize: Cardinal read _GetByteSize;
Public property SpellId: Cardinal read _GetSpellId write _SetSpellId;
Public property NpcKilledData: INpcKilledData read _GetNpcKilledData write _SetNpcKilledData;
Public property CasterTp: TOptional<Cardinal> read _GetCasterTp write _SetCasterTp;
Public property Experience: TOptional<Cardinal> read _GetExperience write _SetExperience;
Public property LevelUp: TOptional<ILevelUpStats> read _GetLevelUp write _SetLevelUp;

Description

Methods

Public function _GetByteSize: Cardinal;

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Public function _GetSpellId: Cardinal;

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Public procedure _SetSpellId(SpellId: Cardinal);

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Public function _GetNpcKilledData: INpcKilledData;

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Public procedure _SetNpcKilledData(NpcKilledData: INpcKilledData);

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Public function _GetCasterTp: TOptional<Cardinal>;

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Public procedure _SetCasterTp(CasterTp: TOptional<Cardinal>);

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Public function _GetExperience: TOptional<Cardinal>;

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Public procedure _SetExperience(Experience: TOptional<Cardinal>);

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Public function _GetLevelUp: TOptional<ILevelUpStats>;

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Public procedure _SetLevelUp(LevelUp: TOptional<ILevelUpStats>);

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Public function Family: TPacketFamily;

Returns the packet family associated with this packet.

Returns

The packet family associated with this packet

Public function Action: TPacketAction;

Returns the packet action associated with this packet.

Returns

The packet action associated with this packet

Public procedure Serialize(Writer: TEoWriter);

Serializes this TCastAcceptServerPacket object to the provided TEoWriter.

Parameters
Writer
The writer that this object will be serialized to
Public class function PacketFamily: TPacketFamily;

Returns the packet family associated with this packet.

Returns

The packet family associated with this packet

Public class function PacketAction: TPacketAction;

Returns the packet action associated with this packet.

Returns

The packet action associated with this packet

Public class function Deserialize(Reader: TEoReader): TCastAcceptServerPacket;

Deserializes an instance of TCastAcceptServerPacket from the provided TEoReader.

Parameters
Reader
The reader that the object will be deserialized from
Returns

The deserialized object

Properties

Public property ByteSize: Cardinal read _GetByteSize;

The size of the data that this object was deserialized from.

Note
0 if the instance was not created by the Deserialize method.

Public property SpellId: Cardinal read _GetSpellId write _SetSpellId;

Note
Value range is 0-64008

Public property NpcKilledData: INpcKilledData read _GetNpcKilledData write _SetNpcKilledData;

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Public property CasterTp: TOptional<Cardinal> read _GetCasterTp write _SetCasterTp;

This field should be sent to the killer, but not nearby players

Note
Value range is 0-64008

Public property Experience: TOptional<Cardinal> read _GetExperience write _SetExperience;

This field should be sent to the killer, but not nearby players

Note
Value range is 0–197815216

Public property LevelUp: TOptional<ILevelUpStats> read _GetLevelUp write _SetLevelUp;

This field should be sent to the killer if they leveled up, but not nearby players


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