Class NpcUpdateAttack

An NPC attacking

Hierarchy

  • NpcUpdateAttack

Constructors

Properties

_byteSize: number = 0
_damage: number = null
_direction: Direction = null
_hpPercentage: number = null
_killed: PlayerKilledState = null
_npcIndex: number = null
_playerId: number = null

Accessors

  • get byteSize(): number
  • Returns the size of the data that this was deserialized from.

    Returns

    The size of the data that this was deserialized from

    Returns number

  • get damage(): number
  • Remarks

    • Value range is 0-16194276

    Returns number

  • set damage(damage: number): void
  • Remarks

    • Value range is 0-16194276

    Parameters

    • damage: number

    Returns void

  • get direction(): Direction
  • Returns Direction

  • set direction(direction: Direction): void
  • Parameters

    Returns void

  • get hpPercentage(): number
  • Remarks

    • Value range is 0-252

    Returns number

  • set hpPercentage(hpPercentage: number): void
  • Remarks

    • Value range is 0-252

    Parameters

    • hpPercentage: number

    Returns void

  • get npcIndex(): number
  • Remarks

    • Value range is 0-252

    Returns number

  • set npcIndex(npcIndex: number): void
  • Remarks

    • Value range is 0-252

    Parameters

    • npcIndex: number

    Returns void

  • get playerId(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set playerId(playerId: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • playerId: number

    Returns void

Methods

  • Deserializes an instance of NpcUpdateAttack from the provided EoReader.

    Returns

    The deserialized data

    Parameters

    • reader: EoReader

      the reader that the data will be deserialized from

    Returns NpcUpdateAttack

  • Serializes an instance of NpcUpdateAttack to the provided EoWriter.

    Parameters

    Returns void

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