eolib - v2.0.1
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    Class EquipmentWelcome

    Player equipment data.
    Sent upon selecting a character and entering the game.
    Note that these values are item IDs.

    Index

    Constructors

    Accessors

    • get accessory(): number

      Returns number

      • Value range is 0-64008
    • set accessory(accessory: number): void

      Parameters

      • accessory: number

      Returns void

      • Value range is 0-64008
    • get armlet(): number[]

      Returns number[]

      • Length must be `2`.
      • Element value range is 0-64008
    • set armlet(armlet: number[]): void

      Parameters

      • armlet: number[]

      Returns void

      • Length must be `2`.
      • Element value range is 0-64008
    • get armor(): number

      Returns number

      • Value range is 0-64008
    • set armor(armor: number): void

      Parameters

      • armor: number

      Returns void

      • Value range is 0-64008
    • get belt(): number

      Returns number

      • Value range is 0-64008
    • set belt(belt: number): void

      Parameters

      • belt: number

      Returns void

      • Value range is 0-64008
    • get boots(): number

      Returns number

      • Value range is 0-64008
    • set boots(boots: number): void

      Parameters

      • boots: number

      Returns void

      • Value range is 0-64008
    • get bracer(): number[]

      Returns number[]

      • Length must be `2`.
      • Element value range is 0-64008
    • set bracer(bracer: number[]): void

      Parameters

      • bracer: number[]

      Returns void

      • Length must be `2`.
      • Element value range is 0-64008
    • get byteSize(): number

      Returns the size of the data that this was deserialized from.

      Returns number

      The size of the data that this was deserialized from

    • get gloves(): number

      Returns number

      • Value range is 0-64008
    • set gloves(gloves: number): void

      Parameters

      • gloves: number

      Returns void

      • Value range is 0-64008
    • get hat(): number

      Returns number

      • Value range is 0-64008
    • set hat(hat: number): void

      Parameters

      • hat: number

      Returns void

      • Value range is 0-64008
    • get necklace(): number

      Returns number

      • Value range is 0-64008
    • set necklace(necklace: number): void

      Parameters

      • necklace: number

      Returns void

      • Value range is 0-64008
    • get ring(): number[]

      Returns number[]

      • Length must be `2`.
      • Element value range is 0-64008
    • set ring(ring: number[]): void

      Parameters

      • ring: number[]

      Returns void

      • Length must be `2`.
      • Element value range is 0-64008
    • get shield(): number

      Returns number

      • Value range is 0-64008
    • set shield(shield: number): void

      Parameters

      • shield: number

      Returns void

      • Value range is 0-64008
    • get weapon(): number

      Returns number

      • Value range is 0-64008
    • set weapon(weapon: number): void

      Parameters

      • weapon: number

      Returns void

      • Value range is 0-64008

    Methods

    • Deserializes an instance of EquipmentWelcome from the provided EoReader.

      Parameters

      • reader: EoReader

        the reader that the data will be deserialized from

      Returns EquipmentWelcome

      The deserialized data

    • Serializes an instance of EquipmentWelcome to the provided EoWriter.

      Parameters

      Returns void