Class EquipmentWelcome

Player equipment data.
Sent upon selecting a character and entering the game.
Note that these values are item IDs.

Hierarchy

  • EquipmentWelcome

Constructors

Properties

_accessory: number = null
_armlet: number[] = null
_armor: number = null
_belt: number = null
_boots: number = null
_bracer: number[] = null
_byteSize: number = 0
_gloves: number = null
_hat: number = null
_necklace: number = null
_ring: number[] = null
_shield: number = null
_weapon: number = null

Accessors

  • get accessory(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set accessory(accessory: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • accessory: number

    Returns void

  • get armlet(): number[]
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Returns number[]

  • set armlet(armlet: number[]): void
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Parameters

    • armlet: number[]

    Returns void

  • get armor(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set armor(armor: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • armor: number

    Returns void

  • get belt(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set belt(belt: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • belt: number

    Returns void

  • get boots(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set boots(boots: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • boots: number

    Returns void

  • get bracer(): number[]
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Returns number[]

  • set bracer(bracer: number[]): void
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Parameters

    • bracer: number[]

    Returns void

  • get byteSize(): number
  • Returns the size of the data that this was deserialized from.

    Returns

    The size of the data that this was deserialized from

    Returns number

  • get gloves(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set gloves(gloves: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • gloves: number

    Returns void

  • get hat(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set hat(hat: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • hat: number

    Returns void

  • get necklace(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set necklace(necklace: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • necklace: number

    Returns void

  • get ring(): number[]
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Returns number[]

  • set ring(ring: number[]): void
  • Remarks

    • Length must be `2`.
    • Element value range is 0-64008

    Parameters

    • ring: number[]

    Returns void

  • get shield(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set shield(shield: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • shield: number

    Returns void

  • get weapon(): number
  • Remarks

    • Value range is 0-64008

    Returns number

  • set weapon(weapon: number): void
  • Remarks

    • Value range is 0-64008

    Parameters

    • weapon: number

    Returns void

Methods

  • Deserializes an instance of EquipmentWelcome from the provided EoReader.

    Returns

    The deserialized data

    Parameters

    • reader: EoReader

      the reader that the data will be deserialized from

    Returns EquipmentWelcome

  • Serializes an instance of EquipmentWelcome to the provided EoWriter.

    Parameters

    Returns void

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