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npc_type

NpcType

Bases: IntEnum

Source code in src/eolib/protocol/_generated/pub/npc_type.py
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class NpcType(IntEnum, metaclass=ProtocolEnumMeta):
    Friendly = 0
    Passive = 1
    Aggressive = 2
    Reserved3 = 3
    Reserved4 = 4
    Reserved5 = 5
    Shop = 6
    Inn = 7
    Reserved8 = 8
    Bank = 9
    Barber = 10
    Guild = 11
    Priest = 12
    Lawyer = 13
    Trainer = 14
    Quest = 15

Friendly = 0 class-attribute instance-attribute

Passive = 1 class-attribute instance-attribute

Aggressive = 2 class-attribute instance-attribute

Reserved3 = 3 class-attribute instance-attribute

Reserved4 = 4 class-attribute instance-attribute

Reserved5 = 5 class-attribute instance-attribute

Shop = 6 class-attribute instance-attribute

Inn = 7 class-attribute instance-attribute

Reserved8 = 8 class-attribute instance-attribute

Bank = 9 class-attribute instance-attribute

Barber = 10 class-attribute instance-attribute

Guild = 11 class-attribute instance-attribute

Priest = 12 class-attribute instance-attribute

Lawyer = 13 class-attribute instance-attribute

Trainer = 14 class-attribute instance-attribute

Quest = 15 class-attribute instance-attribute