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players_list

PlayersList

Information about online players

Source code in src/eolib/protocol/_generated/net/server/players_list.py
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class PlayersList:
    """
    Information about online players
    """
    _byte_size: int = 0
    _players_count: int = None # type: ignore [assignment]
    _players: list[OnlinePlayer] = None # type: ignore [assignment]

    @property
    def byte_size(self) -> int:
        """
        Returns the size of the data that this was deserialized from.

        Returns:
            int: The size of the data that this was deserialized from.
        """
        return self._byte_size

    @property
    def players(self) -> list[OnlinePlayer]:
        """
        Note:
          - Length must be 64008 or less.
        """
        return self._players

    @players.setter
    def players(self, players: list[OnlinePlayer]) -> None:
        """
        Note:
          - Length must be 64008 or less.
        """
        self._players = players
        self._players_count = len(self._players)

    @staticmethod
    def serialize(writer: EoWriter, data: "PlayersList") -> None:
        """
        Serializes an instance of `PlayersList` to the provided `EoWriter`.

        Args:
            writer (EoWriter): The writer that the data will be serialized to.
            data (PlayersList): The data to serialize.
        """
        if data._players_count is None:
            raise SerializationError("players_count must be provided.")
        writer.add_short(data._players_count)
        writer.add_byte(0xFF)
        if data._players is None:
            raise SerializationError("players must be provided.")
        if len(data._players) > 64008:
            raise SerializationError(f"Expected length of players to be 64008 or less, got {len(data._players)}.")
        for i in range(data._players_count):
            if i > 0:
                writer.add_byte(0xFF)
            OnlinePlayer.serialize(writer, data._players[i])

    @staticmethod
    def deserialize(reader: EoReader) -> "PlayersList":
        """
        Deserializes an instance of `PlayersList` from the provided `EoReader`.

        Args:
            reader (EoReader): The writer that the data will be serialized to.

        Returns:
            PlayersList: The data to serialize.
        """
        data: PlayersList = PlayersList()
        old_chunked_reading_mode: bool = reader.chunked_reading_mode
        try:
            reader_start_position: int = reader.position
            reader.chunked_reading_mode = True
            data._players_count = reader.get_short()
            reader.next_chunk()
            data._players = []
            for i in range(data._players_count):
                data._players.append(OnlinePlayer.deserialize(reader))
                if i + 1 < data._players_count:
                    reader.next_chunk()
            reader.chunked_reading_mode = False
            data._byte_size = reader.position - reader_start_position
            return data
        finally:
            reader.chunked_reading_mode = old_chunked_reading_mode

    def __repr__(self):
        return f"PlayersList(byte_size={repr(self._byte_size)}, players={repr(self._players)})"

byte_size: int property

Returns the size of the data that this was deserialized from.

Returns:

Name Type Description
int int

The size of the data that this was deserialized from.

players: list[OnlinePlayer] property writable

Note
  • Length must be 64008 or less.

serialize(writer, data) staticmethod

Serializes an instance of PlayersList to the provided EoWriter.

Parameters:

Name Type Description Default
writer EoWriter

The writer that the data will be serialized to.

required
data PlayersList

The data to serialize.

required
Source code in src/eolib/protocol/_generated/net/server/players_list.py
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@staticmethod
def serialize(writer: EoWriter, data: "PlayersList") -> None:
    """
    Serializes an instance of `PlayersList` to the provided `EoWriter`.

    Args:
        writer (EoWriter): The writer that the data will be serialized to.
        data (PlayersList): The data to serialize.
    """
    if data._players_count is None:
        raise SerializationError("players_count must be provided.")
    writer.add_short(data._players_count)
    writer.add_byte(0xFF)
    if data._players is None:
        raise SerializationError("players must be provided.")
    if len(data._players) > 64008:
        raise SerializationError(f"Expected length of players to be 64008 or less, got {len(data._players)}.")
    for i in range(data._players_count):
        if i > 0:
            writer.add_byte(0xFF)
        OnlinePlayer.serialize(writer, data._players[i])

deserialize(reader) staticmethod

Deserializes an instance of PlayersList from the provided EoReader.

Parameters:

Name Type Description Default
reader EoReader

The writer that the data will be serialized to.

required

Returns:

Name Type Description
PlayersList 'PlayersList'

The data to serialize.

Source code in src/eolib/protocol/_generated/net/server/players_list.py
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@staticmethod
def deserialize(reader: EoReader) -> "PlayersList":
    """
    Deserializes an instance of `PlayersList` from the provided `EoReader`.

    Args:
        reader (EoReader): The writer that the data will be serialized to.

    Returns:
        PlayersList: The data to serialize.
    """
    data: PlayersList = PlayersList()
    old_chunked_reading_mode: bool = reader.chunked_reading_mode
    try:
        reader_start_position: int = reader.position
        reader.chunked_reading_mode = True
        data._players_count = reader.get_short()
        reader.next_chunk()
        data._players = []
        for i in range(data._players_count):
            data._players.append(OnlinePlayer.deserialize(reader))
            if i + 1 < data._players_count:
                reader.next_chunk()
        reader.chunked_reading_mode = False
        data._byte_size = reader.position - reader_start_position
        return data
    finally:
        reader.chunked_reading_mode = old_chunked_reading_mode