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player_effect

PlayerEffect

An effect playing on a player

Source code in src/eolib/protocol/_generated/net/server/player_effect.py
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class PlayerEffect:
    """
    An effect playing on a player
    """
    _byte_size: int = 0
    _player_id: int
    _effect_id: int

    def __init__(self, *, player_id: int, effect_id: int):
        """
        Create a new instance of PlayerEffect.

        Args:
            player_id (int): (Value range is 0-64008.)
            effect_id (int): (Value range is 0-16194276.)
        """
        self._player_id = player_id
        self._effect_id = effect_id

    @property
    def byte_size(self) -> int:
        """
        Returns the size of the data that this was deserialized from.

        Returns:
            int: The size of the data that this was deserialized from.
        """
        return self._byte_size

    @property
    def player_id(self) -> int:
        return self._player_id

    @property
    def effect_id(self) -> int:
        return self._effect_id

    @staticmethod
    def serialize(writer: EoWriter, data: "PlayerEffect") -> None:
        """
        Serializes an instance of `PlayerEffect` to the provided `EoWriter`.

        Args:
            writer (EoWriter): The writer that the data will be serialized to.
            data (PlayerEffect): The data to serialize.
        """
        old_string_sanitization_mode: bool = writer.string_sanitization_mode
        try:
            if data._player_id is None:
                raise SerializationError("player_id must be provided.")
            writer.add_short(data._player_id)
            if data._effect_id is None:
                raise SerializationError("effect_id must be provided.")
            writer.add_three(data._effect_id)
        finally:
            writer.string_sanitization_mode = old_string_sanitization_mode

    @staticmethod
    def deserialize(reader: EoReader) -> "PlayerEffect":
        """
        Deserializes an instance of `PlayerEffect` from the provided `EoReader`.

        Args:
            reader (EoReader): The writer that the data will be serialized to.

        Returns:
            PlayerEffect: The data to serialize.
        """
        old_chunked_reading_mode: bool = reader.chunked_reading_mode
        try:
            reader_start_position: int = reader.position
            player_id = reader.get_short()
            effect_id = reader.get_three()
            result = PlayerEffect(player_id=player_id, effect_id=effect_id)
            result._byte_size = reader.position - reader_start_position
            return result
        finally:
            reader.chunked_reading_mode = old_chunked_reading_mode

    def __repr__(self):
        return f"PlayerEffect(byte_size={repr(self._byte_size)}, player_id={repr(self._player_id)}, effect_id={repr(self._effect_id)})"

byte_size: int property

Returns the size of the data that this was deserialized from.

Returns:

Name Type Description
int int

The size of the data that this was deserialized from.

player_id: int property

effect_id: int property

__init__(*, player_id, effect_id)

Create a new instance of PlayerEffect.

Parameters:

Name Type Description Default
player_id int

(Value range is 0-64008.)

required
effect_id int

(Value range is 0-16194276.)

required
Source code in src/eolib/protocol/_generated/net/server/player_effect.py
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def __init__(self, *, player_id: int, effect_id: int):
    """
    Create a new instance of PlayerEffect.

    Args:
        player_id (int): (Value range is 0-64008.)
        effect_id (int): (Value range is 0-16194276.)
    """
    self._player_id = player_id
    self._effect_id = effect_id

serialize(writer, data) staticmethod

Serializes an instance of PlayerEffect to the provided EoWriter.

Parameters:

Name Type Description Default
writer EoWriter

The writer that the data will be serialized to.

required
data PlayerEffect

The data to serialize.

required
Source code in src/eolib/protocol/_generated/net/server/player_effect.py
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@staticmethod
def serialize(writer: EoWriter, data: "PlayerEffect") -> None:
    """
    Serializes an instance of `PlayerEffect` to the provided `EoWriter`.

    Args:
        writer (EoWriter): The writer that the data will be serialized to.
        data (PlayerEffect): The data to serialize.
    """
    old_string_sanitization_mode: bool = writer.string_sanitization_mode
    try:
        if data._player_id is None:
            raise SerializationError("player_id must be provided.")
        writer.add_short(data._player_id)
        if data._effect_id is None:
            raise SerializationError("effect_id must be provided.")
        writer.add_three(data._effect_id)
    finally:
        writer.string_sanitization_mode = old_string_sanitization_mode

deserialize(reader) staticmethod

Deserializes an instance of PlayerEffect from the provided EoReader.

Parameters:

Name Type Description Default
reader EoReader

The writer that the data will be serialized to.

required

Returns:

Name Type Description
PlayerEffect PlayerEffect

The data to serialize.

Source code in src/eolib/protocol/_generated/net/server/player_effect.py
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@staticmethod
def deserialize(reader: EoReader) -> "PlayerEffect":
    """
    Deserializes an instance of `PlayerEffect` from the provided `EoReader`.

    Args:
        reader (EoReader): The writer that the data will be serialized to.

    Returns:
        PlayerEffect: The data to serialize.
    """
    old_chunked_reading_mode: bool = reader.chunked_reading_mode
    try:
        reader_start_position: int = reader.position
        player_id = reader.get_short()
        effect_id = reader.get_three()
        result = PlayerEffect(player_id=player_id, effect_id=effect_id)
        result._byte_size = reader.position - reader_start_position
        return result
    finally:
        reader.chunked_reading_mode = old_chunked_reading_mode