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connection_player_server_packet

ConnectionPlayerServerPacket

Bases: Packet

Ping request

Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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class ConnectionPlayerServerPacket(Packet):
    """
    Ping request
    """
    _byte_size: int = 0
    _seq1: int
    _seq2: int

    def __init__(self, *, seq1: int, seq2: int):
        """
        Create a new instance of ConnectionPlayerServerPacket.

        Args:
            seq1 (int): (Value range is 0-64008.)
            seq2 (int): (Value range is 0-252.)
        """
        self._seq1 = seq1
        self._seq2 = seq2

    @property
    def byte_size(self) -> int:
        """
        Returns the size of the data that this was deserialized from.

        Returns:
            int: The size of the data that this was deserialized from.
        """
        return self._byte_size

    @property
    def seq1(self) -> int:
        return self._seq1

    @property
    def seq2(self) -> int:
        return self._seq2

    @staticmethod
    def family() -> PacketFamily:
        """
        Returns the packet family associated with this packet.

        Returns:
            PacketFamily: The packet family associated with this packet.
        """
        return PacketFamily.Connection

    @staticmethod
    def action() -> PacketAction:
        """
        Returns the packet action associated with this packet.

        Returns:
            PacketAction: The packet action associated with this packet.
        """
        return PacketAction.Player

    def write(self, writer):
        """
        Serializes and writes this packet to the provided EoWriter.

        Args:
            writer (EoWriter): the writer that this packet will be written to.
        """
        ConnectionPlayerServerPacket.serialize(writer, self)

    @staticmethod
    def serialize(writer: EoWriter, data: "ConnectionPlayerServerPacket") -> None:
        """
        Serializes an instance of `ConnectionPlayerServerPacket` to the provided `EoWriter`.

        Args:
            writer (EoWriter): The writer that the data will be serialized to.
            data (ConnectionPlayerServerPacket): The data to serialize.
        """
        old_string_sanitization_mode: bool = writer.string_sanitization_mode
        try:
            if data._seq1 is None:
                raise SerializationError("seq1 must be provided.")
            writer.add_short(data._seq1)
            if data._seq2 is None:
                raise SerializationError("seq2 must be provided.")
            writer.add_char(data._seq2)
        finally:
            writer.string_sanitization_mode = old_string_sanitization_mode

    @staticmethod
    def deserialize(reader: EoReader) -> "ConnectionPlayerServerPacket":
        """
        Deserializes an instance of `ConnectionPlayerServerPacket` from the provided `EoReader`.

        Args:
            reader (EoReader): The writer that the data will be serialized to.

        Returns:
            ConnectionPlayerServerPacket: The data to serialize.
        """
        old_chunked_reading_mode: bool = reader.chunked_reading_mode
        try:
            reader_start_position: int = reader.position
            seq1 = reader.get_short()
            seq2 = reader.get_char()
            result = ConnectionPlayerServerPacket(seq1=seq1, seq2=seq2)
            result._byte_size = reader.position - reader_start_position
            return result
        finally:
            reader.chunked_reading_mode = old_chunked_reading_mode

    def __repr__(self):
        return f"ConnectionPlayerServerPacket(byte_size={repr(self._byte_size)}, seq1={repr(self._seq1)}, seq2={repr(self._seq2)})"

byte_size: int property

Returns the size of the data that this was deserialized from.

Returns:

Name Type Description
int int

The size of the data that this was deserialized from.

seq1: int property

seq2: int property

__init__(*, seq1, seq2)

Create a new instance of ConnectionPlayerServerPacket.

Parameters:

Name Type Description Default
seq1 int

(Value range is 0-64008.)

required
seq2 int

(Value range is 0-252.)

required
Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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def __init__(self, *, seq1: int, seq2: int):
    """
    Create a new instance of ConnectionPlayerServerPacket.

    Args:
        seq1 (int): (Value range is 0-64008.)
        seq2 (int): (Value range is 0-252.)
    """
    self._seq1 = seq1
    self._seq2 = seq2

family() staticmethod

Returns the packet family associated with this packet.

Returns:

Name Type Description
PacketFamily PacketFamily

The packet family associated with this packet.

Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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@staticmethod
def family() -> PacketFamily:
    """
    Returns the packet family associated with this packet.

    Returns:
        PacketFamily: The packet family associated with this packet.
    """
    return PacketFamily.Connection

action() staticmethod

Returns the packet action associated with this packet.

Returns:

Name Type Description
PacketAction PacketAction

The packet action associated with this packet.

Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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@staticmethod
def action() -> PacketAction:
    """
    Returns the packet action associated with this packet.

    Returns:
        PacketAction: The packet action associated with this packet.
    """
    return PacketAction.Player

write(writer)

Serializes and writes this packet to the provided EoWriter.

Parameters:

Name Type Description Default
writer EoWriter

the writer that this packet will be written to.

required
Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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def write(self, writer):
    """
    Serializes and writes this packet to the provided EoWriter.

    Args:
        writer (EoWriter): the writer that this packet will be written to.
    """
    ConnectionPlayerServerPacket.serialize(writer, self)

serialize(writer, data) staticmethod

Serializes an instance of ConnectionPlayerServerPacket to the provided EoWriter.

Parameters:

Name Type Description Default
writer EoWriter

The writer that the data will be serialized to.

required
data ConnectionPlayerServerPacket

The data to serialize.

required
Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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@staticmethod
def serialize(writer: EoWriter, data: "ConnectionPlayerServerPacket") -> None:
    """
    Serializes an instance of `ConnectionPlayerServerPacket` to the provided `EoWriter`.

    Args:
        writer (EoWriter): The writer that the data will be serialized to.
        data (ConnectionPlayerServerPacket): The data to serialize.
    """
    old_string_sanitization_mode: bool = writer.string_sanitization_mode
    try:
        if data._seq1 is None:
            raise SerializationError("seq1 must be provided.")
        writer.add_short(data._seq1)
        if data._seq2 is None:
            raise SerializationError("seq2 must be provided.")
        writer.add_char(data._seq2)
    finally:
        writer.string_sanitization_mode = old_string_sanitization_mode

deserialize(reader) staticmethod

Deserializes an instance of ConnectionPlayerServerPacket from the provided EoReader.

Parameters:

Name Type Description Default
reader EoReader

The writer that the data will be serialized to.

required

Returns:

Name Type Description
ConnectionPlayerServerPacket ConnectionPlayerServerPacket

The data to serialize.

Source code in src/eolib/protocol/_generated/net/server/connection_player_server_packet.py
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@staticmethod
def deserialize(reader: EoReader) -> "ConnectionPlayerServerPacket":
    """
    Deserializes an instance of `ConnectionPlayerServerPacket` from the provided `EoReader`.

    Args:
        reader (EoReader): The writer that the data will be serialized to.

    Returns:
        ConnectionPlayerServerPacket: The data to serialize.
    """
    old_chunked_reading_mode: bool = reader.chunked_reading_mode
    try:
        reader_start_position: int = reader.position
        seq1 = reader.get_short()
        seq2 = reader.get_char()
        result = ConnectionPlayerServerPacket(seq1=seq1, seq2=seq2)
        result._byte_size = reader.position - reader_start_position
        return result
    finally:
        reader.chunked_reading_mode = old_chunked_reading_mode