Source code for eolib.protocol.net.server.players_agree_server_packet
# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.
from .nearby_info import NearbyInfo
from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader
[docs]
class PlayersAgreeServerPacket(Packet):
"""
Player has appeared in nearby view
"""
_byte_size: int = 0
_nearby: NearbyInfo
[docs]
def __init__(self, *, nearby: NearbyInfo):
"""
Create a new instance of PlayersAgreeServerPacket.
Args:
nearby:
"""
self._nearby = nearby
@property
def byte_size(self) -> int:
"""
The size of the data that this was deserialized from.
"""
return self._byte_size
@property
def nearby(self) -> NearbyInfo:
"""
The `nearby` field.
"""
return self._nearby
[docs]
@staticmethod
def family() -> PacketFamily:
"""
Returns the packet family associated with this packet.
Returns:
The packet family associated with this packet.
"""
return PacketFamily.Players
[docs]
@staticmethod
def action() -> PacketAction:
"""
Returns the packet action associated with this packet.
Returns:
The packet action associated with this packet.
"""
return PacketAction.Agree
[docs]
def write(self, writer):
"""
Serializes and writes this packet to the provided EoWriter.
Args:
writer (EoWriter): the writer that this packet will be written to.
"""
PlayersAgreeServerPacket.serialize(writer, self)
[docs]
@staticmethod
def serialize(writer: EoWriter, data: "PlayersAgreeServerPacket") -> None:
"""
Serializes an instance of `PlayersAgreeServerPacket` to the provided `EoWriter`.
Args:
writer (EoWriter): The writer that the data will be serialized to.
data (PlayersAgreeServerPacket): The data to serialize.
"""
old_string_sanitization_mode: bool = writer.string_sanitization_mode
try:
if data._nearby is None:
raise SerializationError("nearby must be provided.")
NearbyInfo.serialize(writer, data._nearby)
finally:
writer.string_sanitization_mode = old_string_sanitization_mode
[docs]
@staticmethod
def deserialize(reader: EoReader) -> "PlayersAgreeServerPacket":
"""
Deserializes an instance of `PlayersAgreeServerPacket` from the provided `EoReader`.
Args:
reader (EoReader): The writer that the data will be serialized to.
Returns:
The data to serialize.
"""
old_chunked_reading_mode: bool = reader.chunked_reading_mode
try:
reader_start_position: int = reader.position
nearby = NearbyInfo.deserialize(reader)
result = PlayersAgreeServerPacket(nearby=nearby)
result._byte_size = reader.position - reader_start_position
return result
finally:
reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self):
return f"PlayersAgreeServerPacket(byte_size={repr(self._byte_size)}, nearby={repr(self._nearby)})"