Source code for eolib.protocol.net.server.player_effect

# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.

from ....serialization_error import SerializationError
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader

[docs] class PlayerEffect: """ An effect playing on a player """ _byte_size: int = 0 _player_id: int _effect_id: int
[docs] def __init__(self, *, player_id: int, effect_id: int): """ Create a new instance of PlayerEffect. Args: player_id: (Value range is 0-64008.) effect_id: (Value range is 0-16194276.) """ self._player_id = player_id self._effect_id = effect_id
@property def byte_size(self) -> int: """ The size of the data that this was deserialized from. """ return self._byte_size @property def player_id(self) -> int: """ The `player_id` field. """ return self._player_id @property def effect_id(self) -> int: """ The `effect_id` field. """ return self._effect_id
[docs] @staticmethod def serialize(writer: EoWriter, data: "PlayerEffect") -> None: """ Serializes an instance of `PlayerEffect` to the provided `EoWriter`. Args: writer (EoWriter): The writer that the data will be serialized to. data (PlayerEffect): The data to serialize. """ old_string_sanitization_mode: bool = writer.string_sanitization_mode try: if data._player_id is None: raise SerializationError("player_id must be provided.") writer.add_short(data._player_id) if data._effect_id is None: raise SerializationError("effect_id must be provided.") writer.add_three(data._effect_id) finally: writer.string_sanitization_mode = old_string_sanitization_mode
[docs] @staticmethod def deserialize(reader: EoReader) -> "PlayerEffect": """ Deserializes an instance of `PlayerEffect` from the provided `EoReader`. Args: reader (EoReader): The writer that the data will be serialized to. Returns: The data to serialize. """ old_chunked_reading_mode: bool = reader.chunked_reading_mode try: reader_start_position: int = reader.position player_id = reader.get_short() effect_id = reader.get_three() result = PlayerEffect(player_id=player_id, effect_id=effect_id) result._byte_size = reader.position - reader_start_position return result finally: reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self): return f"PlayerEffect(byte_size={repr(self._byte_size)}, player_id={repr(self._player_id)}, effect_id={repr(self._effect_id)})"