Source code for eolib.protocol.net.server.player_effect
# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.
from ....serialization_error import SerializationError
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader
[docs]
class PlayerEffect:
"""
An effect playing on a player
"""
_byte_size: int = 0
_player_id: int
_effect_id: int
[docs]
def __init__(self, *, player_id: int, effect_id: int):
"""
Create a new instance of PlayerEffect.
Args:
player_id: (Value range is 0-64008.)
effect_id: (Value range is 0-16194276.)
"""
self._player_id = player_id
self._effect_id = effect_id
@property
def byte_size(self) -> int:
"""
The size of the data that this was deserialized from.
"""
return self._byte_size
@property
def player_id(self) -> int:
"""
The `player_id` field.
"""
return self._player_id
@property
def effect_id(self) -> int:
"""
The `effect_id` field.
"""
return self._effect_id
[docs]
@staticmethod
def serialize(writer: EoWriter, data: "PlayerEffect") -> None:
"""
Serializes an instance of `PlayerEffect` to the provided `EoWriter`.
Args:
writer (EoWriter): The writer that the data will be serialized to.
data (PlayerEffect): The data to serialize.
"""
old_string_sanitization_mode: bool = writer.string_sanitization_mode
try:
if data._player_id is None:
raise SerializationError("player_id must be provided.")
writer.add_short(data._player_id)
if data._effect_id is None:
raise SerializationError("effect_id must be provided.")
writer.add_three(data._effect_id)
finally:
writer.string_sanitization_mode = old_string_sanitization_mode
[docs]
@staticmethod
def deserialize(reader: EoReader) -> "PlayerEffect":
"""
Deserializes an instance of `PlayerEffect` from the provided `EoReader`.
Args:
reader (EoReader): The writer that the data will be serialized to.
Returns:
The data to serialize.
"""
old_chunked_reading_mode: bool = reader.chunked_reading_mode
try:
reader_start_position: int = reader.position
player_id = reader.get_short()
effect_id = reader.get_three()
result = PlayerEffect(player_id=player_id, effect_id=effect_id)
result._byte_size = reader.position - reader_start_position
return result
finally:
reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self):
return f"PlayerEffect(byte_size={repr(self._byte_size)}, player_id={repr(self._player_id)}, effect_id={repr(self._effect_id)})"