Source code for eolib.protocol.net.server.npc_player_server_packet

# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.

from __future__ import annotations
from typing import cast
from typing import Optional
from collections.abc import Iterable
from .npc_update_position import NpcUpdatePosition
from .npc_update_chat import NpcUpdateChat
from .npc_update_attack import NpcUpdateAttack
from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader

[docs] class NpcPlayerServerPacket(Packet): """ Main NPC update message """ _byte_size: int = 0 _positions: tuple[NpcUpdatePosition, ...] _attacks: tuple[NpcUpdateAttack, ...] _chats: tuple[NpcUpdateChat, ...] _hp: Optional[int] _tp: Optional[int]
[docs] def __init__(self, *, positions: Iterable[NpcUpdatePosition], attacks: Iterable[NpcUpdateAttack], chats: Iterable[NpcUpdateChat], hp: Optional[int] = None, tp: Optional[int] = None): """ Create a new instance of NpcPlayerServerPacket. Args: positions: attacks: chats: hp: (Value range is 0-64008.) tp: (Value range is 0-64008.) """ self._positions = tuple(positions) self._attacks = tuple(attacks) self._chats = tuple(chats) self._hp = hp self._tp = tp
@property def byte_size(self) -> int: """ The size of the data that this was deserialized from. """ return self._byte_size @property def positions(self) -> tuple[NpcUpdatePosition, ...]: """ The `positions` field. """ return self._positions @property def attacks(self) -> tuple[NpcUpdateAttack, ...]: """ The `attacks` field. """ return self._attacks @property def chats(self) -> tuple[NpcUpdateChat, ...]: """ The `chats` field. """ return self._chats @property def hp(self) -> Optional[int]: """ The `hp` field. """ return self._hp @property def tp(self) -> Optional[int]: """ The `tp` field. """ return self._tp
[docs] @staticmethod def family() -> PacketFamily: """ Returns the packet family associated with this packet. Returns: The packet family associated with this packet. """ return PacketFamily.Npc
[docs] @staticmethod def action() -> PacketAction: """ Returns the packet action associated with this packet. Returns: The packet action associated with this packet. """ return PacketAction.Player
[docs] def write(self, writer): """ Serializes and writes this packet to the provided EoWriter. Args: writer (EoWriter): the writer that this packet will be written to. """ NpcPlayerServerPacket.serialize(writer, self)
[docs] @staticmethod def serialize(writer: EoWriter, data: "NpcPlayerServerPacket") -> None: """ Serializes an instance of `NpcPlayerServerPacket` to the provided `EoWriter`. Args: writer (EoWriter): The writer that the data will be serialized to. data (NpcPlayerServerPacket): The data to serialize. """ old_string_sanitization_mode: bool = writer.string_sanitization_mode try: writer.string_sanitization_mode = True if data._positions is None: raise SerializationError("positions must be provided.") for i in range(len(data._positions)): NpcUpdatePosition.serialize(writer, data._positions[i]) writer.add_byte(0xFF) if data._attacks is None: raise SerializationError("attacks must be provided.") for i in range(len(data._attacks)): NpcUpdateAttack.serialize(writer, data._attacks[i]) writer.add_byte(0xFF) if data._chats is None: raise SerializationError("chats must be provided.") for i in range(len(data._chats)): NpcUpdateChat.serialize(writer, data._chats[i]) writer.add_byte(0xFF) reached_missing_optional = data._hp is None if not reached_missing_optional: writer.add_short(cast(int, data._hp)) reached_missing_optional = reached_missing_optional or data._tp is None if not reached_missing_optional: writer.add_short(cast(int, data._tp)) writer.string_sanitization_mode = False finally: writer.string_sanitization_mode = old_string_sanitization_mode
[docs] @staticmethod def deserialize(reader: EoReader) -> "NpcPlayerServerPacket": """ Deserializes an instance of `NpcPlayerServerPacket` from the provided `EoReader`. Args: reader (EoReader): The writer that the data will be serialized to. Returns: The data to serialize. """ old_chunked_reading_mode: bool = reader.chunked_reading_mode try: reader_start_position: int = reader.position reader.chunked_reading_mode = True positions_length = int(reader.remaining / 4) positions = [] for i in range(positions_length): positions.append(NpcUpdatePosition.deserialize(reader)) reader.next_chunk() attacks_length = int(reader.remaining / 9) attacks = [] for i in range(attacks_length): attacks.append(NpcUpdateAttack.deserialize(reader)) reader.next_chunk() chats = [] while reader.remaining > 0: chats.append(NpcUpdateChat.deserialize(reader)) reader.next_chunk() hp: Optional[int] = None if reader.remaining > 0: hp = reader.get_short() tp: Optional[int] = None if reader.remaining > 0: tp = reader.get_short() reader.chunked_reading_mode = False result = NpcPlayerServerPacket(positions=positions, attacks=attacks, chats=chats, hp=hp, tp=tp) result._byte_size = reader.position - reader_start_position return result finally: reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self): return f"NpcPlayerServerPacket(byte_size={repr(self._byte_size)}, positions={repr(self._positions)}, attacks={repr(self._attacks)}, chats={repr(self._chats)}, hp={repr(self._hp)}, tp={repr(self._tp)})"