Source code for eolib.protocol.net.server.guild_create_server_packet
# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.
from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader
[docs]
class GuildCreateServerPacket(Packet):
"""
Guild created
"""
_byte_size: int = 0
_leader_player_id: int
_guild_tag: str
_guild_name: str
_rank_name: str
_gold_amount: int
[docs]
def __init__(self, *, leader_player_id: int, guild_tag: str, guild_name: str, rank_name: str, gold_amount: int):
"""
Create a new instance of GuildCreateServerPacket.
Args:
leader_player_id: (Value range is 0-64008.)
guild_tag:
guild_name:
rank_name:
gold_amount: (Value range is 0-4097152080.)
"""
self._leader_player_id = leader_player_id
self._guild_tag = guild_tag
self._guild_name = guild_name
self._rank_name = rank_name
self._gold_amount = gold_amount
@property
def byte_size(self) -> int:
"""
The size of the data that this was deserialized from.
"""
return self._byte_size
@property
def leader_player_id(self) -> int:
"""
The `leader_player_id` field.
"""
return self._leader_player_id
@property
def guild_tag(self) -> str:
"""
The `guild_tag` field.
"""
return self._guild_tag
@property
def guild_name(self) -> str:
"""
The `guild_name` field.
"""
return self._guild_name
@property
def rank_name(self) -> str:
"""
The `rank_name` field.
"""
return self._rank_name
@property
def gold_amount(self) -> int:
"""
The `gold_amount` field.
"""
return self._gold_amount
[docs]
@staticmethod
def family() -> PacketFamily:
"""
Returns the packet family associated with this packet.
Returns:
The packet family associated with this packet.
"""
return PacketFamily.Guild
[docs]
@staticmethod
def action() -> PacketAction:
"""
Returns the packet action associated with this packet.
Returns:
The packet action associated with this packet.
"""
return PacketAction.Create
[docs]
def write(self, writer):
"""
Serializes and writes this packet to the provided EoWriter.
Args:
writer (EoWriter): the writer that this packet will be written to.
"""
GuildCreateServerPacket.serialize(writer, self)
[docs]
@staticmethod
def serialize(writer: EoWriter, data: "GuildCreateServerPacket") -> None:
"""
Serializes an instance of `GuildCreateServerPacket` to the provided `EoWriter`.
Args:
writer (EoWriter): The writer that the data will be serialized to.
data (GuildCreateServerPacket): The data to serialize.
"""
old_string_sanitization_mode: bool = writer.string_sanitization_mode
try:
writer.string_sanitization_mode = True
if data._leader_player_id is None:
raise SerializationError("leader_player_id must be provided.")
writer.add_short(data._leader_player_id)
writer.add_byte(0xFF)
if data._guild_tag is None:
raise SerializationError("guild_tag must be provided.")
writer.add_string(data._guild_tag)
writer.add_byte(0xFF)
if data._guild_name is None:
raise SerializationError("guild_name must be provided.")
writer.add_string(data._guild_name)
writer.add_byte(0xFF)
if data._rank_name is None:
raise SerializationError("rank_name must be provided.")
writer.add_string(data._rank_name)
writer.add_byte(0xFF)
if data._gold_amount is None:
raise SerializationError("gold_amount must be provided.")
writer.add_int(data._gold_amount)
writer.string_sanitization_mode = False
finally:
writer.string_sanitization_mode = old_string_sanitization_mode
[docs]
@staticmethod
def deserialize(reader: EoReader) -> "GuildCreateServerPacket":
"""
Deserializes an instance of `GuildCreateServerPacket` from the provided `EoReader`.
Args:
reader (EoReader): The writer that the data will be serialized to.
Returns:
The data to serialize.
"""
old_chunked_reading_mode: bool = reader.chunked_reading_mode
try:
reader_start_position: int = reader.position
reader.chunked_reading_mode = True
leader_player_id = reader.get_short()
reader.next_chunk()
guild_tag = reader.get_string()
reader.next_chunk()
guild_name = reader.get_string()
reader.next_chunk()
rank_name = reader.get_string()
reader.next_chunk()
gold_amount = reader.get_int()
reader.chunked_reading_mode = False
result = GuildCreateServerPacket(leader_player_id=leader_player_id, guild_tag=guild_tag, guild_name=guild_name, rank_name=rank_name, gold_amount=gold_amount)
result._byte_size = reader.position - reader_start_position
return result
finally:
reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self):
return f"GuildCreateServerPacket(byte_size={repr(self._byte_size)}, leader_player_id={repr(self._leader_player_id)}, guild_tag={repr(self._guild_tag)}, guild_name={repr(self._guild_name)}, rank_name={repr(self._rank_name)}, gold_amount={repr(self._gold_amount)})"