Source code for eolib.protocol.net.server.guild_create_server_packet

# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.

from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader

[docs] class GuildCreateServerPacket(Packet): """ Guild created """ _byte_size: int = 0 _leader_player_id: int _guild_tag: str _guild_name: str _rank_name: str _gold_amount: int
[docs] def __init__(self, *, leader_player_id: int, guild_tag: str, guild_name: str, rank_name: str, gold_amount: int): """ Create a new instance of GuildCreateServerPacket. Args: leader_player_id: (Value range is 0-64008.) guild_tag: guild_name: rank_name: gold_amount: (Value range is 0-4097152080.) """ self._leader_player_id = leader_player_id self._guild_tag = guild_tag self._guild_name = guild_name self._rank_name = rank_name self._gold_amount = gold_amount
@property def byte_size(self) -> int: """ The size of the data that this was deserialized from. """ return self._byte_size @property def leader_player_id(self) -> int: """ The `leader_player_id` field. """ return self._leader_player_id @property def guild_tag(self) -> str: """ The `guild_tag` field. """ return self._guild_tag @property def guild_name(self) -> str: """ The `guild_name` field. """ return self._guild_name @property def rank_name(self) -> str: """ The `rank_name` field. """ return self._rank_name @property def gold_amount(self) -> int: """ The `gold_amount` field. """ return self._gold_amount
[docs] @staticmethod def family() -> PacketFamily: """ Returns the packet family associated with this packet. Returns: The packet family associated with this packet. """ return PacketFamily.Guild
[docs] @staticmethod def action() -> PacketAction: """ Returns the packet action associated with this packet. Returns: The packet action associated with this packet. """ return PacketAction.Create
[docs] def write(self, writer): """ Serializes and writes this packet to the provided EoWriter. Args: writer (EoWriter): the writer that this packet will be written to. """ GuildCreateServerPacket.serialize(writer, self)
[docs] @staticmethod def serialize(writer: EoWriter, data: "GuildCreateServerPacket") -> None: """ Serializes an instance of `GuildCreateServerPacket` to the provided `EoWriter`. Args: writer (EoWriter): The writer that the data will be serialized to. data (GuildCreateServerPacket): The data to serialize. """ old_string_sanitization_mode: bool = writer.string_sanitization_mode try: writer.string_sanitization_mode = True if data._leader_player_id is None: raise SerializationError("leader_player_id must be provided.") writer.add_short(data._leader_player_id) writer.add_byte(0xFF) if data._guild_tag is None: raise SerializationError("guild_tag must be provided.") writer.add_string(data._guild_tag) writer.add_byte(0xFF) if data._guild_name is None: raise SerializationError("guild_name must be provided.") writer.add_string(data._guild_name) writer.add_byte(0xFF) if data._rank_name is None: raise SerializationError("rank_name must be provided.") writer.add_string(data._rank_name) writer.add_byte(0xFF) if data._gold_amount is None: raise SerializationError("gold_amount must be provided.") writer.add_int(data._gold_amount) writer.string_sanitization_mode = False finally: writer.string_sanitization_mode = old_string_sanitization_mode
[docs] @staticmethod def deserialize(reader: EoReader) -> "GuildCreateServerPacket": """ Deserializes an instance of `GuildCreateServerPacket` from the provided `EoReader`. Args: reader (EoReader): The writer that the data will be serialized to. Returns: The data to serialize. """ old_chunked_reading_mode: bool = reader.chunked_reading_mode try: reader_start_position: int = reader.position reader.chunked_reading_mode = True leader_player_id = reader.get_short() reader.next_chunk() guild_tag = reader.get_string() reader.next_chunk() guild_name = reader.get_string() reader.next_chunk() rank_name = reader.get_string() reader.next_chunk() gold_amount = reader.get_int() reader.chunked_reading_mode = False result = GuildCreateServerPacket(leader_player_id=leader_player_id, guild_tag=guild_tag, guild_name=guild_name, rank_name=rank_name, gold_amount=gold_amount) result._byte_size = reader.position - reader_start_position return result finally: reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self): return f"GuildCreateServerPacket(byte_size={repr(self._byte_size)}, leader_player_id={repr(self._leader_player_id)}, guild_tag={repr(self._guild_tag)}, guild_name={repr(self._guild_name)}, rank_name={repr(self._rank_name)}, gold_amount={repr(self._gold_amount)})"