Source code for eolib.protocol.net.server.effect_player_server_packet

# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.

from __future__ import annotations
from collections.abc import Iterable
from .player_effect import PlayerEffect
from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader

[docs] class EffectPlayerServerPacket(Packet): """ Effects playing on nearby players """ _byte_size: int = 0 _effects: tuple[PlayerEffect, ...]
[docs] def __init__(self, *, effects: Iterable[PlayerEffect]): """ Create a new instance of EffectPlayerServerPacket. Args: effects: """ self._effects = tuple(effects)
@property def byte_size(self) -> int: """ The size of the data that this was deserialized from. """ return self._byte_size @property def effects(self) -> tuple[PlayerEffect, ...]: """ The `effects` field. """ return self._effects
[docs] @staticmethod def family() -> PacketFamily: """ Returns the packet family associated with this packet. Returns: The packet family associated with this packet. """ return PacketFamily.Effect
[docs] @staticmethod def action() -> PacketAction: """ Returns the packet action associated with this packet. Returns: The packet action associated with this packet. """ return PacketAction.Player
[docs] def write(self, writer): """ Serializes and writes this packet to the provided EoWriter. Args: writer (EoWriter): the writer that this packet will be written to. """ EffectPlayerServerPacket.serialize(writer, self)
[docs] @staticmethod def serialize(writer: EoWriter, data: "EffectPlayerServerPacket") -> None: """ Serializes an instance of `EffectPlayerServerPacket` to the provided `EoWriter`. Args: writer (EoWriter): The writer that the data will be serialized to. data (EffectPlayerServerPacket): The data to serialize. """ old_string_sanitization_mode: bool = writer.string_sanitization_mode try: if data._effects is None: raise SerializationError("effects must be provided.") for i in range(len(data._effects)): PlayerEffect.serialize(writer, data._effects[i]) finally: writer.string_sanitization_mode = old_string_sanitization_mode
[docs] @staticmethod def deserialize(reader: EoReader) -> "EffectPlayerServerPacket": """ Deserializes an instance of `EffectPlayerServerPacket` from the provided `EoReader`. Args: reader (EoReader): The writer that the data will be serialized to. Returns: The data to serialize. """ old_chunked_reading_mode: bool = reader.chunked_reading_mode try: reader_start_position: int = reader.position effects_length = int(reader.remaining / 5) effects = [] for i in range(effects_length): effects.append(PlayerEffect.deserialize(reader)) result = EffectPlayerServerPacket(effects=effects) result._byte_size = reader.position - reader_start_position return result finally: reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self): return f"EffectPlayerServerPacket(byte_size={repr(self._byte_size)}, effects={repr(self._effects)})"