Source code for eolib.protocol.net.server.effect_player_server_packet
# Generated from the eo-protocol XML specification.
#
# This file should not be modified.
# Changes will be lost when code is regenerated.
from __future__ import annotations
from collections.abc import Iterable
from .player_effect import PlayerEffect
from ..packet_family import PacketFamily
from ..packet_action import PacketAction
from ....serialization_error import SerializationError
from ....net.packet import Packet
from .....data.eo_writer import EoWriter
from .....data.eo_reader import EoReader
[docs]
class EffectPlayerServerPacket(Packet):
"""
Effects playing on nearby players
"""
_byte_size: int = 0
_effects: tuple[PlayerEffect, ...]
[docs]
def __init__(self, *, effects: Iterable[PlayerEffect]):
"""
Create a new instance of EffectPlayerServerPacket.
Args:
effects:
"""
self._effects = tuple(effects)
@property
def byte_size(self) -> int:
"""
The size of the data that this was deserialized from.
"""
return self._byte_size
@property
def effects(self) -> tuple[PlayerEffect, ...]:
"""
The `effects` field.
"""
return self._effects
[docs]
@staticmethod
def family() -> PacketFamily:
"""
Returns the packet family associated with this packet.
Returns:
The packet family associated with this packet.
"""
return PacketFamily.Effect
[docs]
@staticmethod
def action() -> PacketAction:
"""
Returns the packet action associated with this packet.
Returns:
The packet action associated with this packet.
"""
return PacketAction.Player
[docs]
def write(self, writer):
"""
Serializes and writes this packet to the provided EoWriter.
Args:
writer (EoWriter): the writer that this packet will be written to.
"""
EffectPlayerServerPacket.serialize(writer, self)
[docs]
@staticmethod
def serialize(writer: EoWriter, data: "EffectPlayerServerPacket") -> None:
"""
Serializes an instance of `EffectPlayerServerPacket` to the provided `EoWriter`.
Args:
writer (EoWriter): The writer that the data will be serialized to.
data (EffectPlayerServerPacket): The data to serialize.
"""
old_string_sanitization_mode: bool = writer.string_sanitization_mode
try:
if data._effects is None:
raise SerializationError("effects must be provided.")
for i in range(len(data._effects)):
PlayerEffect.serialize(writer, data._effects[i])
finally:
writer.string_sanitization_mode = old_string_sanitization_mode
[docs]
@staticmethod
def deserialize(reader: EoReader) -> "EffectPlayerServerPacket":
"""
Deserializes an instance of `EffectPlayerServerPacket` from the provided `EoReader`.
Args:
reader (EoReader): The writer that the data will be serialized to.
Returns:
The data to serialize.
"""
old_chunked_reading_mode: bool = reader.chunked_reading_mode
try:
reader_start_position: int = reader.position
effects_length = int(reader.remaining / 5)
effects = []
for i in range(effects_length):
effects.append(PlayerEffect.deserialize(reader))
result = EffectPlayerServerPacket(effects=effects)
result._byte_size = reader.position - reader_start_position
return result
finally:
reader.chunked_reading_mode = old_chunked_reading_mode
def __repr__(self):
return f"EffectPlayerServerPacket(byte_size={repr(self._byte_size)}, effects={repr(self._effects)})"